Whenever a game is translated from a Japanese version, the inevitable question is: "What did you change?"
— Lunar: The Silver Star US manual, p. 22
This is a series of hacks I've made that undo the difficulty changes Working Designs made to almost every game they published. Wish I could do something about the horribly mangled scripts, but I'm a hacker, not a translator. The subpages contain links to the extensive write-ups I did for TCRF detailing changes made to the games, so check those out if you're interested.